Exploration of Geographic Location Using VR System

Authors

  • P. Mohanraj Department of Information Technology, SNS College of Technology, Coimbatore, India
  • C. Dhivagaran Department of Information Technology, SNS College of Technology, Coimbatore, India
  • B. Kavimalar Department of Information Technology, SNS College of Technology, Coimbatore, India
  • D. Cousik Department of Information Technology, SNS College of Technology, Coimbatore, India
  • K. S. Mohan Department of Information Technology, SNS College of Technology, Coimbatore, India

Keywords:

Sketch up, Unity, C#

Abstract

Virtual reality is a term used to describe a simulated reality, where the user is shown the simulated world instead of the real world by using a Google VR headset. The popularity of virtual reality is rising every year. The goal of this project is to develop a simulation to visualize a geographic location in virtual reality, so user should be able to select a location and explore the area in virtual reality in 3D as if he/she was present there. To create the solution three parts are required: a source (place), a converter, and an engine. First the user chooses a geographic location and build into a 3D model in a 3D designs of software and export it to an engine-supported format. The file is then imported into the engine to display the model in virtual reality. Thus implemented a prototype solution by importing the 3D model into unity engine and merging some prefabs from Google VR SDK to the model. For movement purpose a Look Walk script is written and added with the 3D model. The programming language used for scripting is C.

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Published

21-04-2021

Issue

Section

Articles

How to Cite

[1]
P. Mohanraj, C. Dhivagaran, B. Kavimalar, D. Cousik, and K. S. Mohan, “Exploration of Geographic Location Using VR System”, IJRAMT, vol. 2, no. 4, pp. 71–73, Apr. 2021, Accessed: Dec. 27, 2024. [Online]. Available: https://journals.ijramt.com/index.php/ijramt/article/view/640