The Drawbacks and Problems with the Metaverse Mindset
Keywords:
virtual, NFTs, fashion, creation, challenges, brandsAbstract
An exact definition for the Metaverse is yet to emerge. Still, it can broadly be classified as the next generation of the Internet- collective, persistent, virtual worlds in which our physical and digital experiences intersect. (Kompella, 2022). The Metaverse will mix many existing yet-to-be-invented technologies and approaches to give us rich, dynamic, and immersive ways to work together, play, educate, socialize, and communicate. Blockchain, gaming, augmented reality, virtual reality, and artificial intelligence are just a few fields from which the Metaverse will draw. Many metaverse aspects already exist (and have for some time), but not to the extent or degree its adherents envisioned. Three letters quickly make their way into the digital world- NFT. NFTs are the newest way to own the rarest and exclusive items, whether artwork, games, fashion, or utility-based. However, here is the catch- In a world where everything is at our fingertips, what happens when what one owns cannot be touched? Fashion, design, and luxury firms invest a lot of effort and money in securing their intellectual property. Still, as more Web3- focused businesses become willing to work with customers and clients, the lines separating creative ownership are quickly blurring. The problematic and disruptive nature of the Metaverse does not end here. Security issues; Social, psychological, and physiological limitations; disruption of the flow of the natural design process; adverse effects of the Metaverse on the environment are some of the many drawbacks one can think of here. This study will seek to dive deep into these drawbacks and draw conclusions based on whether or not the Metaverse is the inevitable future of fashion as claimed by brands on the forefront.
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Copyright (c) 2023 Kakoli Das, Harsha Rani, Samantha Kumar
This work is licensed under a Creative Commons Attribution 4.0 International License.